AKASH DHIMAN
is a multidisciplinary designer, field researcher and artistic investigator. Currently leading design testing for GOC Boys. He works with people and advocate human values through design innovations along with creating digital and physical experiences and solutions.
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Game of choice: Boys
Sponserd by USAID, Project by HDI, Developed by Metamersive, Research by ViharaAn year long field and remote testing with Adolescent Indian boys (15-19 yrs old) to test concepts, mechanism, and gameplay of a Story based android game addressing co-op up with rejection, understanding consent, gender equality and SRH
Project Management & Qualitative research,
Delhi, Jaipur & Patna, INDIA
What - ever happened
How to - Field testing sessions
1. Steps - elements
2. Do’s & don’ts
3. framework/process
1. Steps - elements
2. Do’s & don’ts
3. framework/process
Impact of testing sessions over a digital product
- Important changes in the game
- Important changes in the game
Informal E-Waste Recycling
A series of design innovation and field research projects focused on understanding human values involved in infomal e-waste recycling site and re-thinking industrial design process.
Independent Research
Mexico city and Los Angeles
Expressing Hunger
A multi-phase investigation of food insecurity faced by a significant portion of students. It investigates this complex problem using ethnographic, qualitative, and innovative research methods.
Independent Research
Los Angeles
Social Impact Design and Field Explorations
Design and research projects conducted over a geographical location with a focused theme. With support of and in collaboration with Going to School and RBMVE Onward.
Independent + Sponsored
Mixed Locations
UX/UI Projects
Case studies of landing pages, app design and digital platforms.
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Multi-Disciplinary Projects
Product Design, book design, and others.
Sponsored + Independent
Mixed Locations